﻿using System;
using Microsoft.Xna.Framework;

namespace LightSystemTest
{

    public abstract class Light
    {
        public Vector2 Position;
        public float Power = 0f;
        public Color color;
        public float radius = 0f;

        public Light(Vector2 pos) : this(pos, 0f, Color.White)
        {
        }

        public Light(Vector2 pos, float power) : this(pos, power, Color.White)
        {
        }

        public Light(Vector2 pos, float power, Color color)
        {
            Position = pos;
            Power = power;
            this.color = color;
        }
    }

}